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FootworkMiddle SchoolIntermediate

Triple-Threat Attack

Read the defender from triple-threat and choose shoot, pass, or drive instantly.

Duration
10 min
Steps
4
Equipment
2 items
Difficulty
Intermediate

How to run it

  1. 1

    Catch in triple-threat; defender plays you honestly.

  2. 2

    Read: hands down = shoot; sagging = drive; overplaying a lane = pass.

  3. 3

    Execute the chosen action at game speed within 1 second.

  4. 4

    10 reps, defender changes the look each time.

Coaching points

  • Ball in the shot pocket, eyes up, ready for all three.
  • Decide before you move — no half-actions.
  • Read the defender's feet and hands, not their head.

Equipment

  • Basketball
  • Defender

Why it works

Triple-threat is where all offense starts. The nugget: training the instant read from this position turns a static catch into a live threat and is the gateway to advanced decision-making. In a game, the defender tells you what to do — hands down means shoot, sagging means drive, overplaying means pass. A kid who reads and decides in one second keeps the defense on its heels every possession.

FREDERICK BASKETBALL
Coach Practice Card • The Zone Way
FrederickBasketball.com

Triple-Threat Attack

FootworkMiddle SchoolIntermediate10 min4 steps

Purpose: Read the defender from triple-threat and choose shoot, pass, or drive instantly.

Setup diagram
12C
Offense / shooterDefense

▶How to run it

  1. 1Catch in triple-threat; defender plays you honestly.
  2. 2Read: hands down = shoot; sagging = drive; overplaying a lane = pass.
  3. 3Execute the chosen action at game speed within 1 second.
  4. 410 reps, defender changes the look each time.

✓Coaching points

  • ✓Ball in the shot pocket, eyes up, ready for all three.
  • ✓Decide before you move — no half-actions.
  • ✓Read the defender's feet and hands, not their head.

▢Equipment

BasketballDefender

★Why it works

Triple-threat is where all offense starts. The nugget: training the instant read from this position turns a static catch into a live threat and is the gateway to advanced decision-making. In a game, the defender tells you what to do — hands down means shoot, sagging means drive, overplaying means pass. A kid who reads and decides in one second keeps the defense on its heels every possession.

Frederick Basketball • Coach Practice CardGenerated from The Zone Way Drills Encyclopedia